I’m going to call this my very rough draft. Since my article will mostly be about my experience using the product, I don’t imagine the article should look anything like this one. However, I figured I might as well tell you all about the interview I did on Sunday.
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On Sunday, I spoke with Michael Tenery about the Oculus
Rift. Tereny is a programmer who works with software for banks. He received his
Oculus Rift Development Kit in October and told me a bit about his experiences
with the product as well as what I should expect when I demo the product later
this week.
Tenery told me he was first introduced to the Oculus Rift
when he saw their Kickstarter. He had been interested in VR (virtual reality)
since the ‘90s when he played ‘Dactyl Nightmare’ but this was the first time he
heard of a product like this that was affordable.
Tenery explained when he first started using the Oculus Rift
he did experience a bit of simulator sickness which took him around four days
to get over. He credits this to latency issues.
“I think most of that has to do with the latency which is
better than anything that’s out there, about 50 or 60 milliseconds,” Tenery
said. “The newest prototypes they have out there are approaching 20 and also,
the positional tracking wasn’t there. So, I could turn my head but if I moved
my head it didn’t move in space which kind of makes your brain freak out a
little bit.”
Tenery also told me he’s had issues with drifting in certain
games. In other words, over time if you’re looking straight ahead the game may
drift and eventually you’ll be looking the wrong way. However, Tenery expects these
problems to be resolved, or at least greatly lessened, by the time the consumer
product is released.
“With the new Crystal Cove (newer prototype) it has that
camera which will keep the position accurate,” Tenery said.
Possibly most importantly, Tenery explained he believes
people won’t understand how amazing this product is until they actually
try it. He compared it to smart phones in the sense that everyone thought they
would just be a phase but now it would be hard to imagine a world without them.
He also told me that he had demoed the product to his
friends and his children’s friends and that all of them were blown away.
“I demoed it to all the neighborhood kids, about 14 kids,
and several of the adults including some of the parents and I haven’t had one
person walk away and say ‘Oh, yeah, this is just a gimmick. This is gonna be like
The Move or The Wii,’” Tenery said. “People who have tried it are saying, ‘Wow,
this is really gonna change things.’”
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